AI Insights · Timothy · January 2022
Top 5 Arcade Sports Apps on iOS in the US: Q4 2021
Discover the performance trends of the top 5 Arcade Sports apps on iOS in the US for Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Arcade Sports applications on the iOS platform in the United States showcased notable trends in weekly downloads, revenue, and active users. Here's a breakdown of each app's performance based on data from Sensor Tower.
Hooper Hooper experienced a significant fluctuation in weekly downloads, starting with 149K downloads in late September and peaking at 300K in mid-October. However, a downward trend followed, ending the quarter with 33K downloads. Active users mirrored this trend, beginning with 136K and reaching a peak of 460K in mid-October before declining steadily to 48K by the end of December.
Crazy Kick! Fun Football game saw a varied performance in weekly downloads, starting at 37K and experiencing peaks and troughs throughout the quarter, with a high of 121K in late November and a low of 20K at the end of December. Its weekly revenue showed a steady rise, peaking at approximately $980 in late November. Active users also fluctuated, peaking at 239K in late November before stabilizing around 107K by the end of December.
NFL Clash had a notable start with 142K downloads in early October, but this number dropped significantly to 9K by mid-December. Revenue peaked at around $36K in the second week of October, followed by a steady decline to approximately $3.5K by the end of December. Active users also saw a peak of 151K in early October, gradually decreasing to around 17K by the end of the quarter.
Touchgrind Skate 2 maintained a relatively stable performance in terms of downloads, averaging around 40K weekly downloads throughout the quarter, with minor fluctuations. Revenue remained consistent, ranging between $7K and $10K weekly. Active users saw a slight decline from 176K in late September to around 135K by the end of December.
Hoop World 3D, a newer entrant, showed a strong performance in downloads, starting at 744 in late September and peaking at 94K in early November. Revenue began to accumulate in December, reaching approximately $278 in the final week. Active users grew significantly from 723 in late September to 90K by the end of December.
For more detailed insights and comprehensive data, visit Sensor Tower.